Just under two years ago, Logan and his family learned that he’d inherited a rare genetic condition known as TANC2 Syndrome. Quickly, his whole life changed—with hospital visits, medical tests, and physical struggles—but his passion for gaming remained, leading his mother to contact us to learn how he could build an entire high-powered gaming system from scratch.
Particularly since the pandemic started, education leaders and classroom teachers have had to rethink a lot of their instructional strategies. And, one of the biggest focus areas has been around SEL and ensuring all students feel comfortable expressing their thoughts among their peers—something that’s done a lot to bring conversations about empathy into the classroom.
If you’re excited but stressing just a little bit about your plans for including STEM instruction in the classroom this school year or, even potentially, on a district-wide scale, we encourage you to share your ideas with us. We’re happy to set up a consultative call to help us better understand your STEM goals with an eye on how our
Besides creating their own virtual reality content, students can also use the CoSpaces Edu app to explore coding. Within the online platform, they can access a Blockly editor for drag-and-drop programming practice. Named CoBlocks, this visual language is easy for beginners and, as students get better at creating programs, they can move on to script-based languages.
In schools, AR can help create unique and strong learning experiences for students of all ages. In fact, its versatility offers teachers so much potential solely in terms of amplifying engagement. Plus, the variety of avenues they have for using augmented reality help make it viable in almost any subject, offering the chance to educate students in new and affordable
Karim is a kindergarten teacher who’s committed to leading STEM learning opportunities for early education students in the classroom. Realizing the importance and value of STEM in early education, he’ll also be leading a new afterschool program beginning this fall to help introduce children to EarlyEd coding while also aiming to reduce inequities in STEM access.
STEM education is obviously a huge part of 21st century instruction and we know how important these experiences are for students. The hard and soft skills they learn throughout elementary, middle, and high school often help them transition into a future career and, for more and more of them, that career might be very closely related to STEM.
When teaching STEM and coding skills with the Edison Robot, its unique features make it very popular among K-12 educators. This starts with its compact size, which helps make the Edison a true 1:1 STEAM solution in many cases. Some say it’s shaped like a brick and it’s also dense and tough, which helps make it a long-lasting option in
Edpuzzle is a versatile tool that educators can leverage to engage students with videos that resonate with them and enhance their learning. Essentially, with Edpuzzle, teachers can add video to their instruction and integrate it in a new way—by directly adding in their own points, insights, questions, and relevant bits of information for students to interact with as they watch.
Discovering connections through active experiences is a cornerstone of PBL and helps students establish authentic feelings for their causes. As such, knowing the impact these connections can have on students is key for the educators who are leading them. And, this is especially true when they leverage them across the curriculum to connect different subjects.