Andy Larmand

  1. Programming Video Games Is A Piece Od Cake With Bloxels Kits

    Programming Video Games Is A Piece Od Cake With Bloxels Kits
    Coding is too tough for kids. There’s nothing to simulate what it’s actually like. I’d rather have students learn the theory than the practice. These are some of the things that Bloxels, the video game building kit, helps put to rest. With this interactive tool, students as young as 7 can create their own video games using authentic construction.
  2. Eduporium Experiment | Kano Bundle with Screen

    Eduporium Experiment | Kano Bundle with Screen
    The Kano team now has a bundled kit complete with a screen and we put that to the test in our office for this edition of the Eduporium Experiment. Just following the instructions was enough because the included illustrations are very clear and easy to follow. I didn’t have to Google anything or spend any extra time pulling up YouTube
  3. Differentiated Instruction Makes a Difference

    Differentiated Instruction Makes a Difference
    The fact is that not all students learn in the same ways. Some are visual learners. Others need to hear things multiple times before it sticks. And, still others require a hands-on component so they can learn by doing. There is no wrong way when it comes to students’ learning style preferences and 21st century teachers have taken notice of
  4. Raise the Bar with the Oculus Rift VR Bundle

    Raise the Bar with the Oculus Rift VR Bundle
    VR can send students to new environments, to landmarks they’ve never seen before, and to sites they’d otherwise never be able to explore. And, that’s just what a basic viewer is capable of doing. Bring the incredible capabilities of the Oculus Rift VR Bundle into the conversation and it becomes a whole new ballgame.
  5. Eduporium Experiment | DIY Gamer Kit

    Eduporium Experiment | DIY Gamer Kit
    In 21st century education, much has been made about game-baed learning and its place in the classroom. Some educators and learning experts have questioned its legitimacy as a teaching approach while others have embraced it and used it effectively. Now, students also have the opportunity to create their own games!
  6. What We Can Do to Get More Girls In STEM

    What We Can Do to Get More Girls In STEM
    It’s incredibly discouraging, but, for one reason or another, women have not always had the same opportunities when it comes to STEM careers as men. To provide girls with the opportunities they deserve, educators have to get them interested from the onset. Whether it’s during the school day or during the summer, girls need more opportunities.
  7. ISTE 2017 Was Incredible...Let's Relive It Together!

    ISTE 2017 Was Incredible...Let's Relive It Together!
    It’s not every day we get to travel across the country. And, it’s certainly not every day that we get to take part in such an incredible event in an amazing city! That’s how we spent last week, though, exhibiting at our first ISTE conference and truly taking the Eduporium name and mission nationwide, which was an amazing experience.
  8. Eduporium Experiment | SAM Labs Inventor Kit

    Eduporium Experiment | SAM Labs Inventor Kit
    A few weeks ago, we reviewed the SAM Labs Curious Cars Kit for the Eduporium Experiment and now this week’s edition has the SAM Labs Inventor Kit in store for us! SAM Labs is a British company who’s committed to bringing hands-on STEAM to early education and have created three innovative kits that do just that.
  9. The 2017 ISTE Conference By the Numbers

    The 2017 ISTE Conference By the Numbers
    We attended our first national ISTE conference last week and learned a lot along the way. Like just how many attendees were actually walking among the huge crowd, for instance. The size and scope of this EdTech event are both incredible and it’s really impossible to quantify how far our message has reached, but there are some other findings we
  10. Eduporium Weekly | Thoughts on Chromebooks and Classrooms

    Eduporium Weekly | Thoughts on Chromebooks and Classrooms
    Mobile learning is making its way into K-12 education just as mobile technology is making its way deeper and deeper into our everyday lives and the best way for students to stay connected and be able to learn on the go is with Chromebooks—affordable, portable, and educational laptops for the 21st century.