In the News & Updates section of our blog, you'll find updates on many of the latest STEM developments. These include happenings from the STEM and MakerEd worlds as well as important Eduporium announcements. This is where we'll share updates on product additions, announce the recipients of our monthly educational technology grant, pass on company news, highlight upcoming events, and discuss a whole lot more when it comes to cool topics in STEM education. Beyond our STEAM coverage, we also touch on various elements of 21st century learning. These include remote instruction, special education, social-emotional learning, and equity and diversity. If it's happening in the world of education, we're interested. And, we'll offer our analysis on what's affecting students, teachers, and administrators, attaching our genuine thoughts to keep you updated.
This is an area for us to keep a repository of recent happenings. Whether it's the release of a new type of technology, any additions to an EdTech product line, the arrival of new brands to our store, or some thoughts on the current state of education, there's a good chance you'll find it here. As time has gone on, we've participated in more STEAM and makerspace events. So, we've started to keep curated collections of those experiences. You can find them all throughout the News & Updates category. As Eduporium continues to expand and we get to participate in more STEM education projects with educators in some of the country's biggest school districts, we'll share those stories, too. We hope our collective accomplishments and partnerships with members of the K–12 community inspire others to innovate in new ways!
Whether it’s within today’s business world, the tech world, the educational world, or in the STEAM world, celebrating diversity and inclusion should be the norm. If we have collectively learned anything within the last handful of years, however, it’s that this isn’t universal. In our contemporary STEM and tech jobs, particularly, we still lack true racial, gender, and ethnic diversity.
Though students can use drones in any number of different ways, it’s often best to wait until middle school before attempting to integrate them in your STEAM curriculum. By the time they reach high school, however, almost all students—especially anyone who enrolls in career and technical education programs—should be comfortable enough to begin piloting them.
The Owl Labs team originally developed their 360-degree cameras and the software for use outside education—typically for corporate settings. As the pandemic and remote and hybrid learning set in, however, this tech quickly helped to redefine how kids accessed instruction. Jump to today and their virtual meeting tools continue to positively impact student engagement.
When educators can work to simultaneously engage their students’ heads, hearts, and hands in projects—something they could really accelerate with MakerEd tools—they often develop vital SEL skills more quickly while also preparing for future careers. So, what are these key social-emotional skills and what are some of the ways in which educators can teach them?
Almost every student today has their own unique passions, different levels of excitement for some academic subjects, and evolving preferences when it comes to studying from just books, learning from hands-on experiences, attending college, or entering the workforce. Thankfully, with all these new options, education leaders have actively updated school CTE offerings.
Python is an open language that’s perfect for both first-time programmers and students who have experience, empowering them to broaden their CS knowledge and abilities. It’s completely text-based and often described as a general-purpose language that’s used primarily in web development, app generation, scientific computing, and in creating graphical interfaces.
A large percentage of parents and K–12 teachers are aware that computer science and STEM education can impact children starting at a very young age. They may not, however, have all the key information when it comes to how to facilitate these learning experiences. From kindergarten up through high school, these robotics tools help kids progressively develop CS skills.
Today’s four most common learning styles include visual learning, auditory learning, kinesthetic learning, and, finally, reading and writing. Almost all of our students fall into one of these categories and, as you may guess, since it combines hands-on exploring with solving problems, kinesthetic learning is the one that’s most often associated with hands-on STEM education.
Most school administrators will be happy to give their approval for starting a school robotics club but you’ll still have to show a clear value proposition in your proposal. Once you get approved, research some classroom robots and find lesson ideas, you’ll be ready to firm up the key logistics, including where you’ll meet, how often, and how to tie
With real improvements to availability, value, reliability, and effectiveness in today’s STEM tools for students, it might be easy to make purchases from the first store you find. Over the years, however, we like to think that we’ve created a very unique shopping experience for teachers and want to make sure you’re aware of the benefits of buying EdTech tools