With the benefits of VR in education extending immensely, K–12 VR solutions are also evolving. When using this VR hardware and software, educators at all grade levels can create highly engaging, interactive, and immersive learning experiences, empowering students to consume educational content in entirely new ways. Whether it's with high-end systems or simplistic, handheld devices, both AR and VR in EDU are impacting learning. Among the many benefits of immersive learning, students can experience greater retention, increase interest levels, and uncover new passions. Plus, with all this valuable VR content now available, this type of learning goes beyond enjoyment. Educators can create high-impact lessons and experiences and classroom VR tools are an excellent vehicle. Plus, as VR research in education continues to expand, we're likely just getting started.
We consistently share two main VR recommendations for teachers. They include the RobotLAB VR Expeditions 2.0 kits and the TD Synnex VR Kits. A perfect alternative for Google Expeditions kits, the RobotLAB VR solutions are super similar. Teachers can lead interactive Expeditions or VR field trips and utilize real-time points of interest to provide students with pertinent information. With hundreds of Expeditions available within this software, there is truly something for every subject. As for the TD Synnex kits, students can use the ExpeditionsPro app to easily access many appealing VR lessons. Plus, it also boasts tons of amazing features and it's compatible with various smartphones, tablets, and PCs for added convenience. Each of these top virtual reality systems also enable any educator to lead in-depth classroom lessons and pique student interest using this medium.
In schools, AR can help create unique and strong learning experiences for students of all ages. In fact, its versatility offers teachers so much potential solely in terms of amplifying engagement. Plus, the variety of avenues they have for using augmented reality help make it viable in almost any subject, offering the chance to educate students in new and affordable
The Google Arts & Culture app was the frontrunner for Google Expeditions replacements when it was first announced the app would be discontinued. It definitely was one option but these other app-based alternatives provide students with different experiences and educators can use them either as a basis for classroom VR lessons or to supplement other STEAM activities.
Designed to do more than simply immerse them in vivid content, Panoform VR empowers students to become creators and own how they design and view new-age media. Though it may seem complex and highly technical, it’s actually very accessible—even for beginners who’d like to explore creating in VR and students who enjoy learning with this medium.
History might not necessarily be the favorite subject for some students but combining it with VR experiences often enhances intrigue. There are a lot of virtual reality-based learning tools available to educators now—adding a lot of options for instruction. In this Rising Resources post, we’re going to tell you about one called HistoryMaker VR.
With the Expeditions 2.0 app, students can access extremely high-quality 4K images and, now, they can explore the same high-definition content in video format as well. Built to help make possible what was previously not possible for students to explore (pandemic or not), the Expeditions 2.0 platform works with existing VR content and the RobotLAB systems.
Assemblr is a web-based ecosystem that students can use to discover and display their creative talents by designing interactive content in 3D augmented reality. As AR continues to gain steam when it comes to engaging students and consumers, using Assemblr helps them build an understanding of what this medium is like and why it’s so appealing.
From the Bee-Bot and Blue-Bot robots for early education coding to the incredibly effective and immersive RobotLAB VR Expeditions 2.0 kits, some of the newest STEM products on our store pack a big punch in the classroom. Head inside to learn more about these five new additions and how they can help enhance hands-on instruction.
Educators can no longer access the Google Expeditions app, which is how they’d find engaging and immersive lessons, tours, and experiences for students. The good news, however, is that we’ve taken a big step in securing a replacement option. Within the last couple of weeks, we’ve finalized adding the RobotLAB VR Expeditions 2.0 kits to our store!
Students can use the Narrator AR app on tablets or mobile phones. It’s available on both the iOS app store and Google Play store. Drawing on the power of AR, this tool helps create an engaging experience. When using the Narrator AR app, children see words, letters, and sentences literally jump off the screen and start to recognize the right
Jacie is an author, consultant, and speaker from Pittsburgh, PA who’s done a lot to contribute to the betterment of STEM education. Whether it’s been creating PD resources for teachers or designing hands-on, engaging STEM lessons for students, she’s certainly helped extend the reach and impact of various programs.