Computer Science

computer science in education

  1. Tips & Tricks | Terrapin Robot Sensor + Bee-Bot and Blue-Bot

    Tips & Tricks | Terrapin Robot Sensor + Bee-Bot and Blue-Bot
    The compact and affordable Terrapin Robot Sensor enables students to add audio feedback and increased interactivity to their Bee-Bot activities or Blue-Bot experiments. It’s really easy to use and provides teachers with a great next step as they begin expanding robotics for elementary students, bolstering SEL connections, and explaining new technology.
  2. Jessica Herr is Our Latest EdTech Grant Recipient!

    Jessica Herr is Our Latest EdTech Grant Recipient!
    Like many educators, Jessica believes strongly in the power of STEM and community. She’s also seen, however, that it’s not always easy to achieve across-the-board excitement for some initiatives. That’s why she’s going to focus on student collaboration—particularly across disciplines—and help art and CS students build an interactive mural.
  3. Coding with the micro:bit and MakeCode

    Coding with the micro:bit and MakeCode
    Among the wide scope of micro:bit V2 projects, students can incorporate its newest built-in features—a microphone and speaker—and develop valuable programming and computer science skills using the MakeCode editor! Speaking of the MakeCode platform, if you’re new to this coding environment, it works with plenty of other STEAM tools, too.
  4. The Ozobot Simulator Enables Coding Experiences Anywhere

    The Ozobot Simulator Enables Coding Experiences Anywhere
    The Ozobot simulator is accessible online through any modern browser. Whether they have an Ozobot robot with them or not, students can use the simulator to create and run programs. Especially with learning taking place in many different environments, this tool helps level the playing field and provides students with an accessible way to develop CS skills.
  5. Eduporium Experiment | Dash Robot Classroom Pack

    Eduporium Experiment | Dash Robot Classroom Pack
    These class packs help ensure educators deliver efficient instruction, provide actionable feedback to students, and maximize the teaching potential of the Dash. Recently revamped, the latest Dash Classroom Packs are perfect for introductory coding lessons and continue to be an incredibly effective option for facilitating high-quality STEM lesson plans.
  6. Rising Resources | Robotify and Virtual Robots

    Rising Resources | Robotify and Virtual Robots
    Since many students missed out on furthering their computer science development during the pandemic, online coding environments began booming as educators looked for alternative options to ensure they didn’t fully lose the skills they’d developed from previous experiences. One of those online coding tools is Robotify and it’s this week’s Rising Resource!
  7. 5 Coding Languages to Learn This CS Ed Week

    5 Coding Languages to Learn This CS Ed Week
    As we get ready to begin another exciting Computer Science Education Week on Monday (Dec. 6-12), we wanted to go beyond the traditional classroom coding experiences we talk about. Besides using common platforms, like Scratch or MakeCode, we’re making our case for teaching the more complex languages, like JavaScript, Python, and HTML.
  8. Computer Science Education Week 2021: Dec. 6-12

    Computer Science Education Week 2021: Dec. 6-12
    Coding experiences are worthwhile for students starting in Pre-K and kindergarten and up through high school and college. If you already have a plan for CS Ed Week, that’s great but, if you need recommendations, we have plenty of those inside, including coding tools from top STEM manufacturers, screen-free options, or those that are completely virtual.
  9. Two eBooks for Teaching with SoftBank Robotics' NAO Robot

    Two eBooks for Teaching with SoftBank Robotics' NAO Robot
    For students who learn differently, specifically in special education populations and Autistic students, the NAO can help provide a calming effect and help them feel more comfortable around this kind of technology. These two eBooks can help educators maximize teaching with the NAO V6 and we’re breaking down what’s found in each.
  10. Eduporium Experiment | Marty the Robot

    Eduporium Experiment | Marty the Robot
    Whether new to robotics or simply eyeing a new challenge, Marty can be used in all types of STEAM lessons, including both individually and collaboratively. With the Marty, students can learn all sorts of STEAM concepts, like electronics, mechanical engineering, and even some of the more advanced coding languages!

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