Design Thinking

teaching design thinking skills in K-12 education

  1. Eduporium Experiment | 3D Simo Mini

    Eduporium Experiment | 3D Simo Mini
    The 3D Simo has four functionalities, including 3D printing, soldering, burning, and foam-cutting, making it an ideal addition for starting a makerspace! Just change the tip and you have a whole new tool. It can connect via Bluetooth to a device with the 3D Simo app, on which students can create material profiles, watch videos, and more.
  2. Eduporium Experiment | Bloxels Pt. 1

    Eduporium Experiment | Bloxels Pt. 1
    The continually evolving nature of the game design industry keeps creators on their toes and the constantly revolving popularity of game design platforms means that developers need to be comfortable with a wide array of computer applications. Keep reading to learn how Bloxels fits that bill and has asserted itself as a valuable teaching technology.
  3. Design Thinking as a New Kind of Pedagogy

    Design Thinking as a New Kind of Pedagogy
    In the 21st century, those who are most successful are always thinking at least one—sometimes two, three, or four steps ahead. Why? Because they have to. No longer can the most successful workers and students get by on basic skills. The times have changed and now essentially require them to have increasingly innovative skill sets just to survive.
  4. Eduporium Experiment | The Roominate Kits

    Eduporium Experiment | The Roominate Kits
    There are few toys more iconic than the dollhouse. Almost every little girl has one and it’s easily always been one of the most popular products out there. Roominate is a dollhouse, but what sets it apart is its modern twist. Users can customize it however they want and learn a thing or two about circuitry in the process.

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