Early Education

using technology in early education classrooms

  1. Eduporium Weekly | STEM In Early Childhood Education

    Eduporium Weekly | STEM In Early Childhood Education
    STEM includes a massive area of content and subjects, making it possible for educational leaders to implement any number of strategies, technology tools, and ideas for creating STEM learning that’s suited for their particular students. And, one of those areas is early childhood STEAM—the relevant, hands-on learning experiences that students can have early in their lives.
  2. Enhance Cubetto Lesson Plans and Early Ed STEM with Bundles

    Enhance Cubetto Lesson Plans and Early Ed STEM with Bundles
    The Cubetto is a wooden robot that educators can use to introduce kids to coding at as early as three years old. Perfect for students in preschool, Pre-K, and kindergarten, it features a 4-part system that helps ease kids into learning coding concepts and creative thinking skills. Plus, with the Cubetto bundles, it’s easy to integrate across a whole classroom.
  3. Webinar: Coding with Terrapin's Bee-Bot, Blue-Bot, and Tuff-Bot

    Webinar: Coding with Terrapin's Bee-Bot, Blue-Bot, and Tuff-Bot
    Joining us from the Terrapin team were Bill Glass and Luis Noreiga, who led some interactive demos for attendees. If you’ve never tried teaching with the Bee-Bot, Blue-Bot, or Tuff-Bot before, we definitely recommend checking out the replay! You can learn all about the Terrapin robots, accessories, and online coding emulators. Check it out inside!
  4. Eduporium Weekly | EdTech Use in Early Education

    Eduporium Weekly | EdTech Use in Early Education
    We know that today’s students have grown up using technology and that many of them spend countless hours playing games or streaming video content on a device. Some say this stunts development while others say the stimulation is beneficial. While there is truth to each of these, it’s the educational tools and challenges that are most valuable for children.
  5. Video: Productive Technology—What We Look For

    Video: Productive Technology—What We Look For
    Since our mission is to get every student learning and exploring with technology, we know that we first need to make completely certain that every STEM tool on our store is useful to them. That’s why our team vets everything we recommend to educators, so they know it’s worthwhile for both them and their students as they work to prepare
  6. Tips & Tricks | Teaching Coding with the Cubetto Robot

    Tips & Tricks | Teaching Coding with the Cubetto Robot
    If you’ve been searching for a straightforward guide on how to best care for EdTech, this blog is the one for you. In today’s post, we will cover Cubetto, including basics on how to get started creating a program and more for successfully using it in the classroom. Take a look as we break down how to get started using
  7. Rising Resources | The Narrator AR Handwriting App

    Rising Resources | The Narrator AR Handwriting App
    Students can use the Narrator AR app on tablets or mobile phones. It’s available on both the iOS app store and Google Play store. Drawing on the power of AR, this tool helps create an engaging experience. When using the Narrator AR app, children see words, letters, and sentences literally jump off the screen and start to recognize the right
  8. The Sphero indi Robot is Set to Start Shipping Soon

    The Sphero indi Robot is Set to Start Shipping Soon
    The all-new Sphero indi robot is nearing the end of its pre-order period! Shipping real soon, this entry-level robotics tool is the first of its kind from Sphero. With the indi, students can truly engage in open-ended, play-based STEAM learning and problem solving in the early grades as they explore computational thinking through play-based exploration!
  9. Tips & Tricks | The Sphero indi for Screenless Coding

    Tips & Tricks | The Sphero indi for Screenless Coding
    While not quite ready to ship to educators, the Sphero indi robot will be impactful. Seeing a need for coding in early education, the Sphero team designed the indi to provide that option. The indi is perfect for students from ages 4-7 and provides them with hugely beneficial opportunities for screenless coding and learning.
  10. Eduporium Experiment | Cubetto Pt. 2

    Eduporium Experiment | Cubetto Pt. 2
    The Cubetto offers a worthwhile solution with a cute, little, wooden robot that teaches coding—without a device! Just place it on one of its cloth maps, have kids read the story, and send Cubetto on a journey! Cubetto is designed specifically for children in Pre-K and kindergarten to learn the basics of coding—and it’s plenty simple for kids that age!

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