Educational technology has, of course, completely transformed how today's K-12 students learn. From basic 3D printers and virtual reality systems to simple coding robots and screen-free building tools, countless numbers of educators have been able to affect education for the better and help children develop transferrable skills for the real world. Since EdTech now covers so many areas, however, there often remains a lot for teachers to learn about and explore. Not every technology tool will impact your students in the same ways, nor will they enhance every single lesson. It's more about finding the right solutions for the right situations and building high-quality instruction from there. In this section, we cover everything from specific classroom STEM kits to insights on integrating EdTech tools in teaching. And, we'll continue adding new resources with thoughts on the many branches of the EdTech tree.
EdTech resources are constantly impacting student development and redefining how educators can engage them. Besides those hands-on technologies, digital tools and platforms also play a huge role in learning. From coding or artificial intelligence to social-emotional learning, the instant availability of EdTech resources generates many revolutionary opportunities all throughout the world of K-12 and higher education. When it comes down to it, however, equitable access to technology can be a complete game changer. With these opportunities, students can build the hard and soft skills to navigate our increasingly complex world. And, no matter how complex or simplistic EdTech activities are, they can help catalyze that development. We encourage you to browse the content below and reach out to our team with any questions.
The way we look at it is that we can’t help educators increase innovation with technology if we don’t build partnerships with a variety of educational organizations. The obvious approach would be to go out and sell ourselves to as many schools as possible. We’ve realized, however, that there are many, many more ways to help children build the skills
Ready for an adventure though the human bloodstream? Through the White House? To space? VR makes these thrilling adventures possible. In our office, we have both the Oculus Rift and HTC Vive and today, I experimented with the Oculus. I had only ever used VR while sitting down before—certainly never standing and with touch controllers.
If you’re thinking about going 1:1 in your school or district, there are a lot of things to consider. The first among them is the goals you hope to achieve with this initiative and then you’ll probably get into considering which computers to use. A 1:1 program offers students a nice advantage for accessing information, but there’s more to consider,
With part of our founding team hailing from Russia, we jumped at the opportunity to present at the two-day conference and introduce some new technologies to our friends across the ocean. After that, some of us made the somewhat shorter trip to the Bronx, NY to host ‘The State of EdTech in 2017’ in collaboration with Manhattan College.
Tech tools have the ability to engage students and they help catalyze tech skills growth by default. While other factors can help spur some improved student engagement and achievement, the obvious answer in the 21st century is technology. And, whether in a classroom, library, or afterschool makerspace, there is a compatible tech tool for just about everyone.
Eduporium recently cemented a new partnership with the Montgomery County Intermediate Unit. Out of Norristown, Pa., the MCIU is one of 29 intermediate units in the state that provides support to local schools and districts. The MCIU provides dynamic programs and services to its teachers and students, including workshops, academies, and more.
Circuitry kits like this one are a great way to introduce elementary students to one of the most important STEAM concepts. And, this one in particular is especially versatile because it combines so many specific STEM disciplines in one dynamic tool. There are three different versions with 59, 115, and 120 projects.
If you’ve never heard TeacherCast, now’s a good time to start. As the summer’s winding down (we’re sorry), it’s time for teachers to start getting ready for the new school year. There may be struggles. There may be kicking and screaming. And, there may be some overwhelmed feelings when it comes to procuring the best tech tools for students.
We’ve launched a special sale to provide everyone access to our Educator Discount pricing for one month! Head to the Eduporium store, select any of the products below, and new, deeply discounted prices will appear in your cart! You can save on any of these classroom-changing items from now until September 15—just browse our store to find reductions.
As another school year approaches—or maybe it’s your first one—it certainly doesn’t hurt to try new things. Many of those new things will come in the form of different educational technologies. Everything from robotics and coding to engineering, 3D printing, and virtual reality is on the table for teachers this school year.