STEAM

creating STEAM learning opportunities in the classroom

  1. Dash's Neighborhood + Remote And Hybrid Coding

    Dash's Neighborhood + Remote And Hybrid Coding
    The Wonder Workshop team has gone above and beyond in ensuring their coding and robotics tools (or, at the very least, digital variations of them all) remain available to students who might be doing their learning from home. The availability of their Dash’s Neighborhood platform enables students to explore coding concepts and create the same authentic programs online.
  2. Eduporium Weekly | Get To Know The micro:bit V2

    Eduporium Weekly | Get To Know The micro:bit V2
    In terms of its looks, the micro:bit V2 is very similar to the original micro:bit and even costs roughly the same as well. It has tons of added capabilities, however, and can bring exciting new wrinkles to coding education with the addition of a built-in speaker, a built-in microphone, and a redesigned LED matrix for creating programs. Keep reading to
  3. The Recipient Of Our EdTech Grant For November!

    The Recipient Of Our EdTech Grant For November!
    We have presented our November EdTech grant to Charnley DeMeritt, who is a STEM lab teacher at the Oakview Elementary School, which is located in Simpsonville, SC! Part of the Greenville School System, their STEAM lab has evolved into a place where all students can experiment, think critically, and develop both hard and soft skills from their initial failures.
  4. Tips & Tricks | The 3Doodler Build & Play

    Tips & Tricks | The 3Doodler Build & Play
    With the 3Doodler Build & Play, inventing is much more accessible for even the youngest children. Its own take on 3Doodler’s classic 3D printing pens, the Build & Play is a simplified machine that kids as young as four can use for creating three-dimensional objects in almost any learning environment. So, head inside to learn about using it with Pre-K
  5. Eduporium Experiment | 3Doodler Build & Play

    Eduporium Experiment | 3Doodler Build & Play
    With the 3D Build & Play, students can feed filament into the slot in the back of the device, which is shaped similarly to an electric drill. Once the strand of filament is in place, they can start cranking the lever to work it through the inside and get it ready to mold in their invention as they develop creativity
  6. Tips & Tricks | littleBits STEAM+ Class Pack

    Tips & Tricks | littleBits STEAM+ Class Pack
    The littleBits STEAM+ Class Pack supports up to 30 students with screen-free activities, purposefully selected Bits, and cross-curricular lessons. It includes tons of Bits and 10 carrying cases to help educators maximize STEAM learning and facilitate student creativity in any educational environment.
  7. Join Us at the Wonder Workshop International STEAM Summit!

    Join Us at the Wonder Workshop International STEAM Summit!
    We’re excited to sponsor one of the sessions, led by our friend, Jasmine Saab, on Thursday, Oct. 15! Jasmine will be discussing coding in middle school with the Cue and a “DASH” of distance learning and we’ll provide a Wonder Workshop kit to one lucky attendee! The session is for teachers, STEAM specialists, and anyone looking to innovate in distance
  8. Eduporium Featured Educator: Jeremy Osborne

    Eduporium Featured Educator: Jeremy Osborne
    This month, we’ve heard from Jeremy Osborne, who’s the Innovative Learning Coordinator for the Berkeley County School District. With a background as an elementary STEM teacher, Jeremy knows all about the kinds of hands-on learning experiences kids want and need and he’s now very much involved in ensuring all students have access to those. 
  9. Eduporium Weekly | 5 More Good Remote And Hybrid STEM Tools

    Eduporium Weekly | 5 More Good Remote And Hybrid STEM Tools
    This week, we thought it would be fun to highlight five more of our favorite tech tools for helping to bring STEM learning experiences to students who are taking part in full remote or hybrid learning to start out the school year. And, with that being said, we’d like to reiterate one more time that remote learning does not mean
  10. Reinventing STEAM and Fighting COVID19 with LulzBot Printers

    Reinventing STEAM and Fighting COVID19 with LulzBot Printers
    When schools first started to shut down, we saw how STEM and MakerEd really began to take a back seat in favor of more traditional educational requirements as teachers tried to find a rhythm in remote learning. At the same time, however, we—and plenty of others—knew just how important and beneficial STEM learning could be.

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