STEAM

creating STEAM learning opportunities in the classroom

  1. Eduporium Weekly | The Makings Of Modern Maker Education

    Eduporium Weekly | The Makings Of Modern Maker Education
    MakerEd includes everything from informal constructive play with everyday objects, glue, and tape to large-scale 3D printing or sometimes even some digital fabrication. Modern makerspaces have become a popular place for creative-minded students to show off their making skills and inventiveness and thousands of educators have now built in-house areas for making.
  2. Eduporium Experiment | Thames & Kosmos Hydropower Kit

    Eduporium Experiment | Thames & Kosmos Hydropower Kit
    The Thames & Kosmos Hydropower Kit gives educators the potential to transform their classrooms into experimental labs and give their students the chance to investigate, innovate, and excel. Students can use versatile components to construct anything from a hydroelectric power station to an LED with flowing electricity.
  3. Could This 3-in-1 STEAM Device Complete Your Makerspace?

    Could This 3-in-1 STEAM Device Complete Your Makerspace?
    With BoXZY’s compact, durable, and three-in-one machines, you can get your 3D printer, CNC mill, and laser engraver in one affordable apparatus! There are three new options we’ve added onto our store—with each even more eye-catching than the last, including the BoXZY Make, BoXZY Carve, and BoXZY Complete—all of which are powerful and easy to integrate.
  4. 7 High School STEM Tools for Driving Student Success

    7 High School STEM Tools for Driving Student Success
    Technology is an invaluable catalyst for deeper learning experiences in the early grades, but, by the time kids get into their high school years, it’s more of a necessity. The modern workforce is filled with an increasing number of STEM jobs that require applicants to know coding, 3D printing, or some other emerging skill. Here are seven options to explore.
  5. Eduporium Weekly | Using EdTech in Art Class

    Eduporium Weekly | Using EdTech in Art Class
    We’re big fans of STEAM education. Like, really big fans. If you’re not familiar with what the A in STEAM stands for, or even the other four letters for that matter, STEM represents science, tech, engineering, and math with the A added in to represent art and create a more well-rounded 21st century education with opportunities for expression.
  6. Bringing 3D Printing Into The K-12 Classroom Is Now Easier

    Bringing 3D Printing Into The K-12 Classroom Is Now Easier
    We’re here to let you know that you are in luck. We’ve just launched our in-depth, special 3D printer page on our site and thought you’d love to be the first to know! We’ve searched the world for the best 3D printers for schools with the lowest prices and best functionality. Each new model that we offer is purposefully selected
  7. Eduporium Experiment | Samsung Gear VR

    Eduporium Experiment | Samsung Gear VR
    For this week’s Eduporium Experiment, I focused on the Samsung Gear VR, one of the best options if you are looking for an easily integrated, smartphone-powered VR experience. The Samsung Gear VR is a portable VR headset that works with Samsung smartphones and Oculus technology.
  8. Eduporium Weekly | You Got A Library? You Got A Makerspace

    Eduporium Weekly | You Got A Library? You Got A Makerspace
    These days, teachers and school leaders are doing a lot of repurposing of old tools and one of the biggest makeovers is occurring in school libraries. That’s not to say that school libraries have lost significance in 21st century education. They’re just starting to provide additional opportunities in STEM learning, specifically as makerspaces in schools.
  9. Eduporium Experiment | Tech Will Save Us Gamer Kit

    Eduporium Experiment | Tech Will Save Us Gamer Kit
    In a world in which making is a key factor in STEM education, the educational technology market is going above and beyond to supply the demand for computers and 3D printed gadgets. When students build with this kit, they can develop real engineering skills, design innovative devices, and code their own games using TWSU’s software.
  10. Eduporium Experiment | Stikbot Pt. 1

    Eduporium Experiment | Stikbot Pt. 1
    Creative thinking, self-expression, and independent learning are all essential ingredients in student success! Here to help students develop that all-important creative streak is Stikbot—a personable, posable toy that brings a stop motion animation studio to your own living room or classroom.