Virtual Reality

teaching with VR solutions in STEM education

  1. Eduporium Weekly | Benefits Of VR In The Classroom

    Eduporium Weekly | Benefits Of VR In The Classroom
    When it comes to virtual reality in education, the landscape will continue to evolve. Whether with online VR resources like Floreo or the flexible yet very immersive RobotLAB VR Expeditions 2.0 platform, virtual reality can check many of the boxes for 21st century engagement. Plus, it can also positively influence engagement, retention, and SEL skills, like empathy, in students.
  2. Rising Resources | How Floreo Can Impact Special Ed With VR

    Rising Resources | How Floreo Can Impact Special Ed With VR
    For Autism Acceptance Month, we are excited to talk about Floreo. The VR lessons in this app can help autistic and neurodiverse students to rehearse before entering new or uncomfortable social situations, prepare for dealing with overstimulating environments, and with navigating unexpected events that occur with lessons from autistic self-advocates and experts in ASD.
  3. Webinar: Catch Our RobotLAB VR Expeditions 2.0 Replay

    Webinar: Catch Our RobotLAB VR Expeditions 2.0 Replay
    In the webinar, we joined RobotLAB’s VP of Business Development, Cedric Vaudel, who guided the audience through a demo of using RobotLAB’s VR systems, content, and hardware. He began with explaining how their team utilized feedback from educators for designing this final product, including some very specific, education-focused upgrades. Watch the replay inside!
  4. Using Virtual Reality Systems In Education

    Using Virtual Reality Systems In Education
    AR and VR both unlock unique angles for learning that, along with effective integration, can enhance student learning experiences. They can also bring concepts to life with stunning visual displays and, once these physical and digital worlds intersect, students can gain context that supports instruction and even potentially reaches them on more of an emotional level.
  5. Eduporium Weekly | Using Mixed Reality In Education

    Eduporium Weekly | Using Mixed Reality In Education
    Though technologies like mixed reality, VR, and AR may initially have been for entertainment or gaming, it didn’t take long to realize that they can also impact education—especially by helping today’s teachers more effectively engage and excite students. So, this week, let’s explore the different forms of immersive technology and how they can help enhance STEM learning.
  6. VR Expeditions 2.0 As A Google Tour Creator Replacement

    VR Expeditions 2.0 As A Google Tour Creator Replacement
    With the Google Expeditions VR app discontinuing back in 2021, students and teachers were searching for any suitable replacements. With it already serving as one of the best options in terms of hardware, the RobotLAB VR Expeditions 2.0 kits also provide amazing educational experiences in K–12 classrooms with software that’s immersive, vivid, and easy to use.
  7. Tips & Tricks | The RobotLAB VR Expeditions 2.0 Kits

    Tips & Tricks | The RobotLAB VR Expeditions 2.0 Kits
    Though modeled after the Google Expeditions system, the Expeditions 2.0 VR kits feature new technical and instructional upgrades as the RobotLAB team designed them based on the feedback from thousands of educators. Plus, among the 700 Expeditions 2.0 field trips, teachers can find relevant content that aligns with their lesson plans, which we’ll explore more inside.
  8. Immersive Education Using The TD Synnex VR Kits

    Immersive Education Using The TD Synnex VR Kits
    While there are fewer kits than with the Google Expeditions line, the quality of each is important. Currently, we offer three TD Synnex kits on our store, differentiated only by the number of units in each one of them (10, 20, and 30). Perhaps most notably, each of the three kits comes with the same set of components and the
  9. Eduporium Weekly | SEL In The Classroom

    Eduporium Weekly | SEL In The Classroom
    In addition to key STEM skills that students will likely need, they are going to need strong soft skills, like communication, collaboration, and listening, too. As such, the social-emotional aspect to teaching exposes kids to the process through which they acquire and apply the knowledge, skills, and attitudes necessary for managing emotions and building relationships.
  10. Eduporium Weekly | AR And VR In Education

    Eduporium Weekly | AR And VR In Education
    One of the most common terms associated with AR and VR—especially in education—is immersive. Using VR systems, students can truly plunge into any number of immersive worlds but, beyond that, VR content is incredibly impactful for teaching students about some of today’s most intriguing real-world industries while also helping them gain practical experience at times.

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