The BirdBrain Technologies Virtual Professional Development content helps educators build confidence for teaching computational thinking and robotics, preparing them for classroom integration with personal training and support. In this 4-hour session, educators will learn how to integrate the Finch 2.0 and CS instruction in an education setting.
Research-based statement: The Finch Robot 2.0 is the result of a careful research process and designed to engage students who have a variety of experience levels in meaningful computer science education. Read more here.
Get to Know:
This introductory workshop is incredibly flexible and designed for groups of up to 20 educators who are interested in learning how to integrate the Finch Robot 2.0 and computer science into an educational setting.
In this workshop, educators will learn the basics of programming and teaching with the Finch Robot and leave the trainings with activity ideas, extended familiarity with BirdBrain's free online resources, and a clearer understanding of standards and curriculum alignment.
Virtual Learning (4 hrs): It comes with four hours of interactive instruction for up to 20 participants via video conference using your preferred online platform. The four hours can be split into multiple sessions that best fit your team's schedules and learning goals. The typical training includes the following topics:
Asynchronous Learning: Participants will leave the training with a HyperDoc of links to easy-to-use, always available resources and materials including:
A link to schedule the virtual training session(s) will be provided after purchase.
Product Specs:
Is this workshop good for beginners?
Yes! No robotics, coding, or computer science experience is required. Participants will be introduced to icon-based and block-based programming.
What do participants need?
All participants will need a computer, Chromebook, tablet, iPad, or smartphone. The BirdBrain team asks that educator groups choose between either using solely mobile devices (tablet, iPad, smartphone) or solely computers (Mac, Windows, Chromebook). Participants should also have access to the Finch Robot 2.0 so they can actively participate in coding and activities.
Can participants be in various locations?
Yes! Due to the flexible nature of online teaching, the BirdBrain team is able to support up to 20 participants from various locations.
Manufacturer | BirdBrain Technologies |
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